I worked as lead on the Colosseo map changes for Overwatch 2 at Redhill Games, overseeing the implementation of environment art according to the new level changes. I mostly work on the spawn room entrance area by myself, while the rest of the team handled other sections. We worked on the modeling and utilized textures from Blizzard's existing asset library.
Team: Tomi and Lucia
https://www.artstation.com/moistmittens
https://www.artstation.com/pixuais
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